Microsoft expands its arms to cover iOS, Android and Nintendo Switch

Finally, Xbox cross-platform services are ready to release.

Microsoft always busy to expand its services and now it is ready to release an important software development kit (SDK) that enables developers to integrate Xbox Live into any games that run across, PC, Nintendo Switch, iOS, Android as well as Xbox. The kit is spotted by Windows Central, a GDC session reveals, which the Microsoft will detail its cross-platform push for Xbox Live next month.

Few Android and iOS games already have Xbox Live Achievements, but they are only allowed in games from Microsoft Studios, and there’s not many of them available now. Microsoft defines this push much bigger and expanding from more than 400 million gaming devices and a reach to over 68 million active users to over 2 billion devices with the release of its new cross-platform SDK.

The new cross-platform Xbox live will enable game developers to integrate into friend lists, multiplayer functionality and lots of new achievements into all the existing mobile video games. It’s a prominent part of Microsoft’s new gaming mission in order to reach outside of its traditional gaming market and brings new software, services, and games to the player on rival platforms.

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Microsoft is also preparing to launch Xcloud Gaming Streaming Service that will stream all the Xbox to PC games, console and mobile devices later this year. Minecraft is the first video game that comes to mind seeing how it’s cross-platform compatible and even unlocks all the Xbox Live achievements for those playing it on the Nintendo Switch.

Sony also in the program with its cross-platform plans by enabling PS4 players to play some games like Fornite and Rocket League with other players on Nintendo Switch and Xbox One. 

Xbox Live Cross-platform is schedule to start on March 18, 2019 and will ongoing until March 22.